Abstract

The article considers the development of a professional game for training and testing of electric power engineers “Professional”. It is based on modern knowledge in the field of electric power engineering and engineering pedagogy. The main characteristics of the software and requirements for the computer hardware are presented. The development implements a new methodology for game-based training and testing of electricians and can be used at all stages of training an electrical engineer. The considered methodology is based on competence-based approaches. The aim of the development is to intensify and improve the efficiency of the educational process through the introduction of new teaching technologies. The technical capabilities of the software allow for both individual and team work of students and electric power personnel.

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