Abstract

The underground mine is an essential infrastructure for national resources and economy, and its safety system is an important issue, especially the miners’ safety. They should not only enhance their preventive awareness of disasters but also enhance their response capability. When miners are in danger with invalid escape lighting, it is difficult for them to overcome panic. Therefore, the automatic assisted escape system has a particular engineering significance in underground space. This study attempts to develop a reference technical framework for emergency evacuation of underground space workers. A human-environment-computer interaction system is developed, which combines the A*-3D Time algorithm with mixed reality (MR) technology. It is constrained by the spatial geometric information of the mine and the escape time. Firstly, the target mine’s geographic information and spatial structure are surveyed on the field, and a 3D digital model is built by the 3DMine; the BIM is used to integrate 3DMine information (data and material) and design the spatial structure. Secondly, based on the A* algorithm in 3D space, the escape time is introduced to evaluate the escape capability and construct the A*-3D Time model. Thirdly, the timeliness of mine water-inrush scenario is simulated by the Comsol; the interaction method and navigation map are developed by the OpenXR and MR Toolkit (MRTK) in Game Engine; the A*-3D Time model is introduced into the C# script and assigned to the digital objects (Mine and Miners). Finally, the performance of this system is analyzed based on the underground metal mine. Based on game thinking to solve safety problems can be used as a reference for underground space engineering.

Full Text
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