Abstract

“Omnicaelum, The Way Out” is an action adventure metroidvania game with rhythm element for Windows. The
 story follows a knight trapped in a lost land of Omnicaelum, looking for the way out by defeating enemies
 and avoiding traps. The game is made with Unity Game Engine using C# programming language to
 write the scripts. The game implements a rhythm system where the timing of the enemies’ and traps’ attack
 follows the beat of the background music. Testing was done using blackbox testing, alpha testing by
 advisors, and beta testing by surveying 30 respondents. The result showed that the game has an interesting
 gameplay and the rhythm feature has been well implemented.

Full Text
Published version (Free)

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