Abstract

This study describes the development, evaluation and application of a computer vision and deep learning system capable of capturing sprinting and skeleton push start step characteristics and mass centre velocities (sled and athlete). Movement data were captured concurrently by a marker-based motion capture system and a custom markerless system. High levels of agreement were found between systems, particularly for spatial based variables (step length error 0.001 ± 0.012 m) while errors for temporal variables (ground contact time and flight time) were on average within ± 1.5 frames of the criterion measures. Comparisons of sprinting and pushing revealed decreased mass centre velocities as a result of pushing the sled but step characteristics were comparable to sprinting when aligned as a function of step velocity. There were large asymmetries between the inside and outside leg during pushing (e.g. 0.22 m mean step length asymmetry) which were not present during sprinting (0.01 m step length asymmetry). The observed asymmetries suggested that force production capabilities during ground contact were compromised for the outside leg. The computer vision based methods tested in this research provide a viable alternative to marker-based motion capture systems. Furthermore, they can be deployed into challenging, real world environments to non-invasively capture data where traditional approaches are infeasible.

Highlights

  • The skeleton push start requires the athlete to accelerate a sled to a high velocity before loading onto it to adopt a prone driving position

  • Mean ground contact time (GCT) errors of 0.0017 s have been reported for trunk mounted accelerometers [27] and errors of −0.0067 ± 0.0229 s for in-shoe pressure measurement [28] which fall within the same range of measurement error as the vision based system used in this study

  • A novel computer vision and deep learning based approach to non-invasively capture kinematic data was thoroughly validated for skeleton push starts

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Summary

Introduction

The skeleton push start requires the athlete to accelerate a sled to a high velocity before loading onto it to adopt a prone driving position. A fast start is considered important to overall success [1, 2] where contributions to successful skeleton push start performance include attaining a high pre-load velocity and executing an effective loading phase [3]. Physical attributes, such as lower limb power and sprinting ability, explain a large portion of the variance in the sled velocity attained [4] and as such the prescription of regular sprint training is often used as physical.

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