Abstract

In unmanned aerial vehicle (UAV) photogrammetry, the qualities of three-dimensional (3D) models, including ground sample distance (GSD) and shaded areas, are strongly affected by flight planning. However, during flight planning, the quality of the output cannot be estimated, as it depends on the experience of the operator. Therefore, to reduce the time and cost incurred by repetitive work required to obtain satisfactory quality, a simulator, which can automatically generate a route, acquire images through simulation, and analyze the shaded areas without real flight, has been required. While some simulators have been developed, there are some limitations. Furthermore, evaluating the performance of the simulator is difficult owing to the lack of a validation method. Therefore, to overcome the limitations, target functions, which can plan flights and can detect shaded areas, were set, developed, and validated in this study. As a result, a simulator successfully planned a flight and detected shaded areas. In this way, the simulator was validated to determine the applicability of its performance. Furthermore, the outputs of this study can be applied to not only UAV photogrammetry simulators but also other 3D modeling simulators.

Full Text
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