Abstract

Stimulating Executive Functions (EFs) is vital because they are part of the individual’s life. In this sense, this work aimed to create, develop and evaluate the usability of the TurbeLab serious game. Its creation was designed to assist in therapies for EFs development, more specifically working memory, cognitive flexibility and inhibitory control, focusing on the greater engagement of children in Elementary School. The TurbeLab project had the stages of analyzing the target audience’s needs, game design and usability pilot study, where the System Usability Scale (SUS) and a questionnaire assembled by the team were applied, recording high scores, saying that the chosen methodology must work on future tests. An evaluation stage by the judges, and EFs experts, was also performed, obtaining an excellent content index. A future applicability study will be conducted with children with Attention Deficit Hyperactivity Disorder (ADHD).

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