Abstract

ABSTRACT The medical education for clinical decision-making has undergone changes in recent years. Previously supported by printed material, problem solving in clinical practice has recently been aided by digital tools known as summaries platforms. Doctors and medical students have been using such tools from questions found in practice scenarios. These platforms have the advantage of high-quality, evidence-based and always up-to-date content. Its popularization was mainly due to the rise of the internet use and, more recently, of mobile devices such as tablets and smartphones, facilitating their use in clinical practice. Despite this platform is widely available, the most of them actually present several access barriers as costs, foreign language and not be able to Brazilian epidemiology. A free national platform of evidence-based medical summaries was proposed, using the crowdsourcing concept to resolve those barriers. Furthermore, concepts of gamification and content evaluation were implemented. Also, there is the possibility of evaluation by the users, who assigns note for each content created. The platform was built with modern technological tools and made available for web and mobile application. After development, an evaluation process was conducted by researchers to attest to the valid of content, usability, and user satisfying. Consolidated questionnaires and evaluation tools by the literature were applied. The process of developing the digital platform fostered interdisciplinarity, from the involvement of medical and information technology professionals. The work also allowed the reflection on the innovative educational processes, in which the learning from real life problems and the construction of knowledge in a collaborative way are integrated. The assessment results suggest that platform can be real alternative form the evidence-based medical decision-making.

Highlights

  • Medical decision-making “at the bedside”, that is, when the patient is present, has been supported by consulting reference material

  • Based on the understanding of the access obstacles in the traditional medical summary platforms, as well as the possibilities of overcoming them, this study proposes the development of a new digital platform for medical decision-making, based on evidence-based medical summaries, gamified, and of which content was created through crowdsourcing, available for access on smartphones, tablets and computers

  • The platform was built from web development tools, using Angular as the framework, which is nothing more than a set of libraries used to facilitate the construction of the application[11]

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Summary

Introduction

Medical decision-making “at the bedside”, that is, when the patient is present, has been supported by consulting reference material. Describe the evaluation of such platform, as well as the recommendations generated in it, in order to reflect on its viability as a consistent tool for medical decision-making. This questionnaire served as a guide for measuring overall satisfaction, whether the user recommended the software to someone and considered it a useful tool for clinical decision-making.

Results
Conclusion
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