Abstract

This research aims to find out how to develop and produce interactive learning media using Adobe Flash CS3 for students of mathematics education in the course of mathematical logic and Set in class D academic year of 2017/2018, as well as how the quality of the resulting learning media. The population in this research is the entire class D in first semester student in Mathematics Education academic year of 2017/2018. The model used is the development model of Borg and Gall which includes: (1) analysis of the content standards, (2) the collection of references to interactive media, (3) the preparation of draft interactive media, and (4) creation of interactive media in the form of digital discs (CD). Interactive multimedia has produced score of good quality according to the assessment of the learning material experts, media experts, and students of Class D academic year of 2017/2018, with an average score was 209.48 with maximum score of 260. The effectiveness toward students’ confidents on computer shows there, 73.81% of students feel able to get good grades if learning with computers, 57.14% of students feel very confident when starting to learn with computers, and 50% students learn to feel confident with computers.

Highlights

  • Aspects in learning mathematics are the most important skills in the process was stressed thinking

  • One of the material in mathematical logic and set is the students ask to determine the truth of a single statement, which is sometimes make the students confuse

  • One of the ICT products that can be used in the learning process is Adobe Flash CS3

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Summary

Introduction

Aspects in learning mathematics are the most important skills in the process was stressed thinking. One of the ICT products that can be used in the learning process is Adobe Flash CS3 (formerly Macromedia Flash Professional 8) With this software makes a presentation of learning, but it can develop interactive learning where students are learning with display has been prepared. In this learning process, students will choose and goes step by step, starting from the opening, the point material to the evaluation question. Some of the above explanation makes researchers develop learning media using Adobe Flash CS3 in mathematical logic and set courses. Interactive multimedia is expected to improve students' self-confidence toward computer

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