Abstract

This study aims to introduce question-based computational thinking to elementary school students. The background is the study that education in Indonesia needs to be improved in order to answer the global competition in the 21st century which is full of technological and information developments. In today's era everything is integrated with computers and technology, therefore it is necessary to be equipped with Computational Thinking which is believed to be able to train the brain to get used to thinking logically and structurally so that they are faster. Therefore, the development of Computational Thinking learning media was carried out by teaching using questions consisting of 4 categories and totaling 17 questions which were applied to the media. The media development model used was ADDIE (Analyze, Design, Development, Implementation, Evaluate) with a sample of 6 students from grade 6 SDIT 'Alamy Subang. The results of this study indicate that: The instructional media has been evaluated and rated "Very Good" by experts with an average percentage of feasibility of 96.19%. Computational Thinking skills possessed by students vary and have different abilities in each question category and have different levels of difficulty according to the abilities possessed by each student. Students' responses to learning media are enabling students to learn new things and get an average percentage score of 87.11% and are included in the "Very Good" category.

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