Abstract

The notion “business game” has been specified in the paper. Students’ skills and qualities have been outlined that have been trained through business games. The steps that make up a business game have been distinguished. Quality and quantity evaluation criteria of students’ monologue speech competence in the process of business game have been proposed. English activities for business games aimed at building pre-service food technologists’ monologue speech competence have been presented. Two examples of business games have been offered:”Business Trip” and “International Food Technology Exhibition”. In the first business game one receptive and reproductive activity has been presented. This activity has been designed for developing skills of creating monologue structural elements based on the communicative situation designed by the lecturer on the video and mind map with following recording on an electronic medium. Two receptive and productive activities designed for building skills of creating a micro descriptive monologue based on the communicative situation designed by the lecturer on the key words and illustration. In the second business game one receptive and reproductive activity has been presented. This activity has been designed for developing skills of creating monologue structural elements based on the communicative situation designed by the lecturer on the video and table to fill in with the following recording on an electronic medium. Two receptive and productive activities designed for developing skills of creating a micro monologue based on the communicative situation designed by the lecturer on the key words and illustration. Control provided for each activity is self-control, based on the criteria offered by the lecturer, and lecturer control.

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