Abstract
This study aims to develop interactive learning media based on Lectora Inspire in science learning. The research method used is research and development with 4-D (define, design, develop, and disseminate) which is carried out to develop the product. Data collection was carried out through interviews at the define stage and worksheet validation at the develop stage. The data were also analyzed by descriptive statistics. The results showed that interactive multimedia based on Lectora Inspire in science learning was valid (83.55%). These results indicate that this interactive multimedia has been developed with reference to research and development principles. The developed interactive multimedia has also fulfilled the interactive multimedia aspects. Based on these findings, it was decided that interactive multimedia based on Lectora Inspire was appropriate to be used as a medium for learning science in schools and solution to improve teacher's Technological Pedagogical Conten Knowledge (TPACK) skills.
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