Abstract

Cloud computing and virtualization are new but indispensable components of computer engineering and information systems curricula for universities and higher education institutions. Learning about these topics is important for students preparing to work in the IT industry. In many companies, information technology operates under tight financial constraints. Virtualization, (for example storage, desktop, and server virtualization), reduces overall IT costs through the consolidation of systems. It also results in reduced loads and energy savings in terms of the power and cooling infrastructure. Therefore it is important to investigate the practical aspects of this topic both for industry practice and for teaching purposes. This paper demonstrates some activities undertaken recently by students at the Eastern Institute of Technology New Zealand and concludes with general recommendations for IT educators, software developers, and other IT professionals.

Highlights

  • The recent ‘cloud computing’ paradigm incorporates some key aspects such as ‘pay per use’, high degree of availability, flexibility, scalability, and pervasiveness [1]

  • This paper’s content is aimed at teaching cloud computing and virtualization by describing the experience from a course taught at the Eastern Institute of Technology New Zealand along with a brief theoretical background

  • Erturk and Maharjan: Developing Activities for Teaching Cloud Computing and Virtualization where all of the virtual PCs are connected to a local area network (LAN)

Read more

Summary

INTRODUCTION

The recent ‘cloud computing’ paradigm incorporates some key aspects such as ‘pay per use’, high degree of availability, flexibility, scalability, and pervasiveness [1]. Traditional and in-house IT operations and projects required organizations to make upfront investments for infrastructure This drawback can be by passed through present-day global and cloud based software development. This paper’s content is aimed at teaching cloud computing and virtualization by describing the experience from a course taught at the Eastern Institute of Technology New Zealand along with a brief theoretical background. Such a course should be considered as a broad course for students with a variety of interests and it should not formally require them to do any programming or coding scripts.

UNDERSTANDING AND IMPLEMENTING VIRTUALIZATION
LEARNING ACTIVITIES USING MICROSFT AZURE
CONCLUSION
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call