Abstract

This chapter presents a research that adopted the Design and Development Research (DDR) approach for the development and validation of a theoretically-grounded and pedagogically-inclusive instructional design method aimed at the creation of reusable and interoperable pedagogical scenarios. The first phase grounds the research in a theory of instructional design that aligns with other related design disciplines, and decomposes the design problem into layers of artifact functionalities. This theory corresponds to software-engineering-infused instructional design methods also known as courseware engineering. The second phase explores ways to integrate an educational modeling language within an instructional design method for enabling the representation of pedagogical scenarios of computational facture. The third phase presents an initial developmental solution, which is tested in a case study. The fourth and final phase extends the development and validation of a solution by way of a two-round Delphi method. Each phase is followed by reflections on the lessons learned during the DDR process.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call