Abstract

The investigation of characteristics of access and use of resources in different distributed environments in the network space is aimed at determining optimal levels for the basic parameters of the supported processes. On the other hand, with the development of the possibilities of the digital space and the significant change in the level of informatization of the society, it is necessary to take the necessary measures to ensure secure access to information resources and in particular to the profiles of personal data. In this respect, the purpose of the article is to propose an organization of heterogeneous environment with resources stored in different places (own memories and cloud data centres). A general architecture and functionality of the main sub-systems are presented. Deterministic model investigation by using Petri Net apparatus based on preliminary formalization is provided to analyse the effectiveness of the processes for regulated and secure access to resources.

Highlights

  • The contemporary digital age is characterized by total informatization of society and expansion of the field of applicability of electronic services, which is discussed in a number of publications

  • The contribution of the article can be determined by defining the functionality of the main subsystems, expressed in a set of procedures for regulating access to different resources, the defined formalization of processes and proposed conceptual model, as well as in the organization of deterministic model investigation using the apparatus of a Petri net with discussion of the obtained analytical results

  • The development of information technologies, globalization and informatization of society, increasing the speed of network and mobile communications, the use of smartphones, etc. lead to the transformation of e-learning technologies, making it more efficient and allowing the creation of new innovative forms of e-learning: ü Micro-learning – development of micro-educational activities through small steps in digital media environments, forming separate educational sessions in the educational process; ü Gamification – the use of games and game mechanisms in the development of non-game content used to solve problems; ü Personalized learning – development of pedagogical, teaching and educational environments designed for specific learners by adapting to the desired educational style of the learners and the level of intelligence

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Summary

INTRODUCTION

The contemporary digital age is characterized by total informatization of society and expansion of the field of applicability of electronic services, which is discussed in a number of publications. The aim of the article is to propose a new approach for common organization of a heterogeneous environment of information and training resources located in different places in the global network and using cloud computing and possibly social media. This poses serious challenges for IT professionals to provide platforms for the protection of information and personal data of human capital. The contribution of the article can be determined by defining the functionality of the main subsystems, expressed in a set of procedures for regulating access to different resources (internal and external), the defined formalization of processes and proposed conceptual model, as well as in the organization of deterministic model investigation using the apparatus of a Petri net with discussion of the obtained analytical results. Conclusion and brief discussion is made in last section

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CONCLUSION AND DISCUSSION
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