Abstract

This paper presents a formal game-theoretic belief learning approach to model criminology’s routine activity theory (RAT). RAT states that for a crime to occur a motivated offender (criminal) and a desirable target (victim) must meet in space and time without the presence of capable guardianship (law enforcement). The novelty in using belief learning to model the dynamics of RAT’s offender, target, and guardian behaviors within an agent-based model is that the agents learn and adapt given observation of other agents’ actions without knowledge of the payoffs that drove the other agents’ choices. This is in contrast to other crime modeling research that has used reinforcement learning where the accumulated rewards gained from prior experiences are used to guide agent learning. This is an important distinction given the dynamics of RAT. It is the presence of the various agent types that provide opportunity for crime to occur, and not the potential for reward. Additionally, the belief learning approach presented fits the observed empirical data of case studies, producing statistically significant results with lower variance when compared to a reinforcement learning approach. Application of this new approach supports law enforcement in developing responses to crime problems and planning for the effects of displacement due to directed responses, thus deterring offenders and protecting the public through crime modeling with multi-agent learning.

Highlights

  • Problem-oriented policing (POP) is a policing approach initially proposed in the 1970s that focuses on “problemsolving” as a systematic way to understand crime and disorder [1]

  • This paper presents a new approach to explore this displacement problem using agent-based modeling (ABM) and game-theoretic belief learning to simulate offender, target, and guardian behaviors

  • F-tests comparing root-mean-square error (RMSE) variances show, again, belief learning is statistically significant lower than Q-learning for all study areas at 99% confidence. As this new approach demonstrates in the case studies, belief learning fits the observed empirical data better and produces results with lower variance when compared to a Q-learning approach

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Summary

Introduction

Problem-oriented policing (POP) is a policing approach initially proposed in the 1970s that focuses on “problemsolving” as a systematic way to understand crime and disorder [1]. POP follows the SARA model, where law enforcement (S)cans their jurisdiction for a problem, (A)nalyzes the issue, develops and deploys a (R)esponse, and (A)ssesses the effectiveness of the response [2]. Law enforcement dedicates resources to the problem area to combat the crime issue. The theory states that criminal acts require convergence in space and time of likely offenders, suitable targets and the absence of guardianship against crime [13]. Crime has the potential to occur when offenders and targets/victims meet in space and time without guardianship. Guardianship can be through the formal presence of a guardian (law enforcement) or informally through the collective presence of bystanders. The collective presence has an effect akin to a criminal not wanting to be seen committing a crime in a crowd or fear of being stopped by a bystander

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