Abstract

Design fixation refers to the unintentional repetition of design features from one's own earlier concepts or other available examples during design ideation. Since a wide range of ideas is expected at the ideation stage, design fixation is considered as a hindrance. Extending the prior work on design fixation and ideation, this paper explores the influence of three different factors on design fixation: (1) familiarity with the example features, (2) presence of simple warnings, and (3) a simple build-and-test activity. Engineering students, distributed across four experimental conditions, participated in a three-week-long design project. Their target was to design, build, and successfully demonstrate a LEGO vehicle for performing a few simple stunts. Photographs of their initial and final designs were used as the data for analysis. The results showed that the familiarity with example features increases fixation to those features. Warnings were not successful in mitigating the fixation on familiar features, but warnings were effective for relatively unfamiliar ones. Further, the build-and-test activity allowed the students to understand the disadvantages of their designs caused by design fixation and to mitigate it to a significant extent. This activity also allowed them to learn from their mistakes and create more effective final designs.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call