Abstract

Background : As people’s needs for differentiation and identity are changing, it is necessary to search for alternatives to standardized mass production in product design. To overcome limitations of existing approaches, we investigated design methods applying randomness for designing unique products. Methods : Three research methods were adopted. First, to understand the nature of randomness in order to build a theoretical basis, we reviewed related works dealing with randomness in the art and design fields. Second, we proposed self-morphing randomness as a method for product and service system design. We also developed three design cases. Third, we evaluated the feasibility and impact of the proposed method through expert and focus group interviews. Results : Self-morphing randomness is a design method whereby functional fundamentals of a product are randomly used to create unique products. To show the feasibility in the design practice, we developed three products using the method: Lightmorph-Light lamp, Light-print-Light lamp, and Sound-print-Sound speaker. Through expert and user evaluation, we identified that self-morphing randomness offers value in terms of uniqueness, spontaneity, storytelling, and emotional experience. Conclusion : This paper presents opportunities for applying randomness in designing unique products as an alternative for mass production. As a new design method, selfmorphing randomness can help design practice and education. Products made using this method can contribute to satisfying customers’ needs for differentiation and the pursuit of identity.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.