Abstract

Humans have an innate tendency to anthropomorphize surrounding entities and have always been fascinated by the creation of machines endowed with human-inspired capabilities and traits. In the last few decades, this has become a reality with enormous advances in hardware performance, computer graphics, robotics technology, and artificial intelligence. New interdisciplinary research fields have brought forth cognitive robotics aimed at building a new generation of control systems and providing robots with social, empathetic and affective capabilities. This paper presents the design, implementation, and test of a human-inspired cognitive architecture for social robots. State-of-the-art design approaches and methods are thoroughly analyzed and discussed, cases where the developed system has been successfully used are reported. The tests demonstrated the system’s ability to endow a social humanoid robot with human social behaviors and with in-silico robotic emotions.

Highlights

  • We have found that individuals’ interaction with computers, television and new media are fundamentally social and natural, just like interactions in real life. [...] Everyone expects media to obey a wide range of social and natural rules

  • The statistical analysis of the physiological signals highlighted that the children with Autism spectrum disorders (ASDs), by showing different affective reactions compared to the control group, were more sensible to the treatment [41,42]

  • We have provided social robotics definitions, descriptions, methods, and use cases

Read more

Summary

Introduction

We have found that individuals’ interaction with computers, television and new media are fundamentally social and natural, just like interactions in real life. [...] Everyone expects media to obey a wide range of social and natural rules. [...] Everyone expects media to obey a wide range of social and natural rules All these rules come from the world of interpersonal interaction, and from studies [on] how people interact with [the] real world. We have been always fascinated by the creation of machines that have human traits and emotional, sensitive, and communicative capabilities similar to humankind. This was clearly highlighted by the creation of artificial creatures able to interact with us and to move around our physical and social spaces, which has inspired writers, producers, and directors since the dawn of the science fiction genre. We will report a detailed description of the implementation of a social robot as a case study, i.e., the FACE (Facial Automaton for Conveying Emotions) robot, which is a highly expressive humanoid robot endowed with a bio-inspired actuated facial mask

The Mind of a Social Robot
Requirements
Robot Control Paradigms and Cognitive Architectures
The Hierarchical Paradigm
The Reactive Paradigm
Robot Control Frameworks
The FACE Robot
Sensing the Social World
Reasoning and Planning
FACE Control Architecture Services
Test and Results
Robot Therapy
Human–Robot Emotional Interaction
Robot Entertainment
Human Behavior and Mind Theory Simulator
Conclusions
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.