Abstract

PurposeToday's technology supports the design of more and more sophisticated interactive learning environments. This paper aims to argue that such design should develop from first principles.Design/methodology/approachIn the paper by first principles is meant: learning theory and principles of course design. These principles are briefly outlined, key features of which include: the use of knowledge and task analysis methodology; the use of topic maps; and learning design that supports adaptive teaching. The paper goes on to describe how this approach to course design has been applied at the UK Defence Academy.FindingsThe paper shows how conversation theory serves as a source of first principles for the design of interactive learning environments, as exemplified in the Course Assembly System and Tutorial Environment (CASTE).Originality/valueA principled approach to the design of interactive learning environments is of value in bringing order to a conceptually and methodologically confused domain of practice.

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