Abstract

In-lab elicitation studies inform the design of gestures by having the participants suggest actions to activate the system functions. Conversely, crowd-sourced identification studies follow the opposite path, asking the users to associate the control actions with functions. Identification studies have been used to validate the gestures produced by elicitation studies, but not to design interactive systems. In this paper, we show that identification studies can be combined with in situ observations to design the gestures for data exploration with public displays. To illustrate this method, we developed two versions of a gesture-controlled system for data exploration with 368 users: one designed through an elicitation study, and one designed through in situ observations followed by an identification study. Our results show that the users discovered the majority of the gestures with similar accuracy across the two prototypes. Additionally, the in situ approach enabled the direct recruitment of target users, and the crowd-sourced approach typical of identification studies expedited the design process.

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