Abstract

During the COVID-19 pandemic, seniors were required to strictly isolate themselves, as the disease affects them disproportionately. Simultaneously, seniors had particular difficulty adjusting to the new reality because they had little experience using digital technologies. This paper presents a service design project implemented to alleviate the social isolation in senior homes during the pandemic. The team utilized a persuasive design strategy to create a six-step service design process with three cycles to nurture the participation of senior residents and facilitate coproduction. The outcome included technology education, communication channels, art events, and tools to support staff in continuing to coproduce the services.

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