Abstract

We have previously shown that non-uniform Cellular Automata (CA) can be evolved to perform computational tasks, using the cellular programming evolutionary algorithm. In this paper we focus on two novel issues, namely the evolution of asynchronous CAs, and the fault tolerance of our evolved systems. We find that asynchrony presents a more difficult case for evolution though good CAs can still be attained. We show that our evolved systems exhibit graceful degradation in performance, able to tolerate a certain level of faults. Our motivation for this study stems in part by our desire to attain realistic systems that are more amenable to implementation as ‘evolving ware’, evolware.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.