Abstract

One of the goals of the research area of believable agents is to incorporate those capabilities that can make interaction with agents realistic and believable. We argue that it is necessary to consider social conventions in designing believable interaction; they are mechanisms used by conversation partners to coordinate behavior and communication. As a starting point, we began by identifying essential social conventions that are used to coordinate interaction in the physical world. We performed an empirical study to investigate how these conventions are used by people in virtual environments when they interact; we were interested to see which conventions were used naturally and how they influenced behavior. In our results, we report how these conventions were used to regulate behavior in virtual environments. We present design recommendations for how these results can be applied to guide the design of believable interaction.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.