Abstract

A yukata is a type of traditional Japanese kimono. An alignment of its texture pattern is an important factor in yukata design. A three-dimensional display of the yukata is needed for designing the yukata that is suited for the wearer's taste. We developed an algorithm for performing simulation of Japanese yukata. The designer can understand the condition of the texture alignment exactly because the yukata is displayed three dimensionally on the wearer's body shape. As a result, designers can tailor the yukata easily.

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