Abstract

In recent years stochastic computing (SC) is re-gaining increasing attention for its unique advantages on low hardware cost and strong error resilience that are the key metrics for nanoscale CMOS era. However, the potential deployment of SC in practical applications is impeded by the long latency of sequential bit-stream and large complexity of pseudo random number generator (PRNG). Aiming to mitigate these challenges, this paper exploits the design space for hardware-efficient stochastic computing with a case study on 4-point discrete cosine transformation (DCT). First, an efficient compensation mechanism is proposed to solve the scaling problem of SC system. Then, two approaches, namely Splitting-Shuffling (SS) and PRNG sharing techniques are proposed to reduce the overall area and processing latency, respectively. Analysis results show that, sustaining the same computing accuracy, the joint use of the proposed approaches leads to 44% reduction in area and 49% reduction on latency than conventional SC design, respectively.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.