Abstract

There are some problems in the design of three-dimensional visualization teaching resources, such as less involved in interactive design, no unified design standards, the lack of effective innovation guidance mechanism and no unified evaluation system. Based on the design principle, taking amino acids as an example, this paper proposes a design plan for 3D visualization resources in teaching scenarios. According to the design scheme, the three-dimensional visualization resources are made. The main processes include the selection of the tools, the preparation and production of the material, the writing of the script, the design of the learning interface, the design of the interactive logic relationship and the control and output of the program. Finally, the three-dimensional visualization resources are used in the future classrooms with starC electronic double board and group touch screen, and the results are analyzed and evaluated. It is found that the three-dimensional visualization resources can effectively improve the students' interest in learning and help students understand knowledge.

Highlights

  • In the education virtual reality, with the rapid development centered on virtual reality technology, users use computers to simulate the real environment, observe complex things, and use computers and other devices for interactive operations, which are getting more and more attention

  • In teaching activities, teaching resources are indispensable, and teaching resources directly affect the effect of teaching activities, which means that 3D visual teaching resources play an important role in the future classroom

  • Through the analysis of the students' mastery of the knowledge points in Figure 7, it is found that the use of 3D visualization resources in the teaching process can help students quickly grasp the knowledge points compared to the general classroom

Read more

Summary

Introduction

In the education virtual reality, with the rapid development centered on virtual reality technology, users use computers to simulate the real environment, observe complex things, and use computers and other devices for interactive operations, which are getting more and more attention. As the development direction of virtual reality technology, 3D visualization is widely used in geological depiction, military applications, digital cities, medical imaging, national defense technology, simulation training and education. The rapid development of virtual reality technology has brought new innovations to teaching resources. The teaching resources in the future classrooms have begun to transform into three-dimensional visualization resources. The development trend of classroom teaching in the future is to enhance reality technology and carry out gamification learning. Three-dimensional visualization resources have an important impact on the teaching and learning of teachers and students. In teaching activities, teaching resources are indispensable, and teaching resources directly affect the effect of teaching activities, which means that 3D visual teaching resources play an important role in the future classroom

Methods
Results
Conclusion
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call