Abstract
during the study process of implementation method for lighting effects in interior design, the light environment is designed in simplification when the current algorithm is used for interior design the desired rendering frame rate cannot be achieved. For this, a method for designing light utilization model in interior design is proposed based on the ray tracing algorithm. Firstly, the influence of visual and interior illumination design, artificial lighting, light and dark cycle of human body and light pollution are analyzed, to build scattering model of interior light, and ray tracing algorithm is utilized for optimizing facets intersection, spherical and surface intersection, rectangular and surface intersection, then the optimization algorithm and light and shadow algorithm are combined to form the illumination model of interior design, so as to achieve the lighting design in interior architecture. The simulation results show that, the method for designing light utilization model in interior design is proposed based on the ray tracing algorithm have comprehensive analysis, and the effect is ideal.
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