Abstract

To enhance the aesthetic and creative development of children aged 7 to 12, the research aims to create interactive children’s artistic creation products that are better suited for their learning and experience growth. This research proposes a method based on Interface interaction hierarchy Design and gesture interactions within an augmented reality (AR) spatial environment. Taking children as the research subjects, this study aims to reshape the contemporary methods of artistic creation for children. Firstly, a questionnaire survey was conducted to comprehend their attitudes, opinions, and experiences regarding children’s artistic creation products that integrate AR and tangible interactions. Secondly, an A/B comparative user experience test was conducted, involving the participation of 40 children who used children’s artistic creation products integrating AR and tangible interactions. Their usage processes and outcomes related to visual interfaces and spatial interactions were documented. The results confirm that the purity and intensity of colors, and the dynamic effects of images will attract children. A single-level interactive interface is better suited for children to navigate and execute commands. And regarding spatial gesture interactions, employing familiar hand-held actions based on everyday intuitive gestures (such as grabbing for movement, zooming, rotating, etc.) makes it easier for children to naturally interact and successfully engage in artistic creations. Within the process steps of combining software and hardware operations, triggering software interface commands through the recognition of the physical product’s form and the hand’s grip style offers increased simplicity and usability. This study contributes to the artistic creation field within future virtual reality environments like AR, by providing a more intricate approach to behavior design, centered around children’s capabilities. It offers refined methods for integrated hardware and software interaction, immersive creative experiences, and design decisions for interactive interfaces. In conclusion, this study concludes in a design practice based on the research findings. It affirms that the proposed method for designing children’s artistic creation product contributes significantly to enhancing children’s artistic expression and fostering creativity. This research provides a new perspective and methodology for the future development of children’s artistic creation product designs.

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