Abstract

The present paper presents a Software Architecture proposal designed to provide to a “gesture recognition system” the capacity to expose its functionalities and capabilities to be consumed by any other software application with diverse purposes. In this context, the proposed architecture will provide integration and interoperability capabilities to the human-arm gesture recognition system, giving it the ability to interact with other applications. The whole solution includes different elements such as the MyoArmband device (wearable), a human-arm gesture recognition system, a communications interface, and any other practical applications which consume the functionalities of the recognition system. To demonstrate the feasibility and usefulness of the proposed architecture, two software applications have been designed and implemented, based on this architecture, which are a mouse emulator and a Tetris game.

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