Abstract

AbstractDesign by contract is a well known theory that views software construction as based on contracts between clients (callers) and suppliers (routines), relying on mutual obligations and benefits made explicit by assertions. However, there is a gap between this theory and software engineering concepts and tools. For example, dealing with contract violations is realized by exception handlers, whereas it has been observed in the area of deontic logic in computer science that violations and exceptions are distinct concepts that should not be confused. To bridge this gap, we propose a software design language based on temporal deontic logic. Moreover, we show how preferences over the possible outcomes of a supplier can be added. We also discuss the relation between the normative stance toward systems implicit in the design by contract approach and the intentional or BDI stance popular in agent theory.KeywordsMultiagent SystemDesign LanguageDeontic LogicMutual ObligationIntentional StanceThese keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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