Abstract

AbstractMarking key target areas of damage to minimize casualties and property losses is an important part of the relief work after an earthquake. This paper analyses the design and implementation of a targeting system that compiles a multidimensional geographic scene using ArcGIS and OpenGL technology. The system can not only display the damage situation by the rapid assessment of the multidimensional geographic scene, but also accurately mark target areas in accordance with the three-level marking principles concerning importance and potential danger to civilians. In addition, this system can effectively plan and provide instruction for the proper rescue procedure regarding a specific target area.KeywordsEarthquakeMarking systemMultidimensional sceneArcGISOpenGL

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