Abstract

With the popularity of the metaverse concept, virtual reality technology is increasingly being applied to all aspects of life, and its rapid development has far-reaching implications for the promotion of non-heritage culture. The movements of the inheritors are captured and given to the virtual characters; users who follow the movements of the virtual characters in the VR helmet will get an immersive sense of practice. This paper takes the background of traditional martial arts follow-up training and the dissemination of non-heritage culture, based on Unity3D software, integrates more than ten traditional martial arts, boxing methods and dances, and develops a traditional martial arts follow-up training system that is conducive to improving learning concentration and learning efficiency, in an attempt to create a Metaverse of non-heritage cultural forms, so that more people can gain a deeper understanding of traditional martial arts and obtain a better follow-up training effect.

Full Text
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