Abstract


 
 
 In Introductory Computer Science courses, especially Computer Science 1 (CS1), dropout rates are generally high and results are often disappointing. In order to motivate and engage students to achieve better results in CS1, our teaching strategy is based on designing several activities using a competences oriented approach. This paper describes the use of a framework proposed by Crismond and Adams in order to create pedagogical activities for the CS1 course at Universidad ORT Uruguay. We propose to extend that framework with competences oriented activities. We present a detailed description of each activity. Our thesis is that including this kind of activities helps to obtain better results. Experimentation was done in 2012 and 2013. Teachers of the experimental group referred a high level of motivation of the students. Results show that the inclusion of those activities seems to be helpful for students and the proposed pedagogical design appears to produce better final results.
 
 

Highlights

  • Programming is in the heart of computer science, and most Computer Science (CS) programs globally start with an introductory programming course [1]

  • We propose unpacking the Informed Design Teaching and Learning Matrix proposed by Crismond and Adams [12], assuming the role of informed design teachers that propose innovative activities, in order to satisfy learning goals of the course, develop several competences of our students and reduce drop out percentages

  • In terms of GQM [46] (Goal, Quality, Metrics): Our study aims to generate informed design activities in order to enhance the development of several Tuning Latin America Project (TLAP) competences, providing better results in Computer Science 1 (CS1) course from the educational perspective in the context of introductory programming (CS1) course at Universidad ORT Uruguay

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Summary

Introduction

Programming is in the heart of computer science, and most Computer Science (CS) programs globally start with an introductory programming course [1]. In Introductory CS courses, especially CS1, dropout rates are generally high [1,3,5,6,7] and results are often disappointing [1,3]. Several strategies have been adopted by different institutes in the organization and teaching of these courses to diminish these effects [6]. Competences and their development have acquired a key role in many current teaching and training methods [8,9]. CS1 course at Universidad ORT Uruguay emphasizes teaching problem-solving methodology that uses an Object Oriented Programming approach

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