Abstract

In this paper, we propose a renement lter for depth maps. The lter convolutes an image and a depth map with a cross computed kernel. We call the lter joint trilateral lter. Main advantages of the proposed method are that the lter ts outlines of objects in the depth map to silhouettes in the im- age, and the lter reduces Gaussian noise in other areas. The eects reduce rendering artifacts when a free viewpoint image is generated by point cloud ren- dering and depth image based rendering techniques. Additionally, their computational cost is independent of depth ranges. Thus we can obtain accurate depth maps with the lower cost than the conventional ap- proaches, which require Markov random eld based optimization methods. Experimental results show that the accuracy of the depth map in edge areas goes up and its running time decreases. In addition, the lter improves the accuracy of edges in the depth map from Kinect sensor. As results, the quality of the rendering image is improved.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call