Abstract
When the three-dimensional (3-D) video system includes a multiview video generation technique using depth data to provide more realistic 3-D viewing experiences, accurate depth map acquisition is an important task. In order to generate the precise depth map in real time, we can build a camera fusion system with multiple color cameras and one time-of-flight (TOF) camera; however, this method is associated with depth errors, such as depth flickering, empty holes in the warped depth map, and mixed pixels around object boundaries. In this paper, we propose three different methods for depth error reduction to minimize such depth errors. In order to reduce depth flickering in the temporal domain, we propose a temporal enhancement method using a modified joint bilateral filtering at the TOF camera side. Then, we fill the empty holes in the warped depth map by selecting a virtual depth and applying a weighted depth filtering method. After hole filling, we remove mixed pixels and replace them with new depth values using an adaptive joint multilateral filter. Experimental results show that the proposed method reduces depth errors significantly in near real time.
Highlights
Three-dimensional (3-D) video is a promising technology that can lead the generation of multimedia services and applications
We introduce three depth error reduction methods to improve the accuracy of the captured depth maps
With the proposed hole filling method, holes in a warped depth map are filled with the modified-bilateral filter (M-bilateral filter (BF)) as represented in Eq (5)
Summary
Three-dimensional (3-D) video is a promising technology that can lead the generation of multimedia services and applications. The mixed pixels are generated by false measuring of depth information around object boundaries.[18] If the infrared (IR) ray emitted from the TOF camera hits object boundary regions, part of the ray is reflected by front objects and the rest by background objects. Both reflections are received by the TOF camera, resulting in mixed measurement; these mixed pixels seriously degrade the quality of captured depth maps.
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