Abstract

The present study investigated the spatial interaction between the generic view and accidental view. First, the generic‐view principle was applied to the three‐dimensional motion of a wire‐frame cube. Second, the effects of inner rotating dots and generic/accidental views of inner bars on an accidental view of a cube were investigated to show the spatial interaction between generic and accidental views. This investigation revealed that the generic view of a rotating cube generated a clearer three‐dimensional perception than the accidental view, which is consistent with the generic‐view principle. Both the unambiguous three‐dimensional cue of inner dots and the generic view of inner bars “captured” the depth perception of the accidental view of the rotating cube. This finding suggests that the generic‐view principle not only works locally, but then propagates globally. Further, it indicates how the visual system implements the generic‐view principle to incorporate more complicated scenes.

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