Abstract

In this paper, we present improved algorithms for the (Delta+1) (vertex) coloring problem in the Congested Clique model of distributed computing. In this model, the input is a graph on n nodes, initially each node knows only its incident edges, and per round each two nodes can exchange O(log n) bits of information. Our key result is a randomized (Delta+1) vertex coloring algorithm that works in O(log log Delta * log^* Delta)-rounds. This is achieved by combining the recent breakthrough result of [Chang-Li-Pettie, STOC'18] in the {LOCAL} model and a degree reduction technique. We also get the following results with high probability: (1) (Delta+1)-coloring for Delta=O((n/log n)^{1-epsilon}) for any epsilon in (0,1), within O(log(1/epsilon)log^* Delta) rounds, and (2) (Delta+Delta^{1/2+o(1)})-coloring within O(log^* Delta) rounds. Turning to deterministic algorithms, we show a (Delta+1)-coloring algorithm that works in O(log Delta) rounds. Our new bounds provide exponential improvements over the state of the art.

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