Abstract

Previous approaches to solving divide-and-conquer algorithms required a number of direct neighbor communications equal to the diameter of the computer. For a k dimensional mesh, this diameter is k /sup k/ square root n-k where n is the number of processors. The paper introduces the notion of a DC Transpose, which is a remapping of data on a mesh, using a global routing mechanism such as the global router on the Mas-Par MP-1. With a single DC Transpose, the number of direct neighbor communications is reduced to 2k /sup 2k/ square root n-2k. DC Transpose and its associated mappings are described, and benchmarks on the MasPar MP-1 are presented. >

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