Abstract

DART (Discrete Anisotropic Radiative Transfer) was developed in 1996 for simulating radiative transfer in 3D scenes. Since then, it was greatly improved to make it more accurate, comprehensive and operational (e.g., simulation of thermal infrared and atmospheric radiative transfer). Presently, a single DART simulation gives 2 major products. (1) 3-D radiation budget of the Earth-Atmosphere system. (2) Optical remote sensing images at any altitude from bottom up to top of the atmosphere, for many view directions, simultaneously in several spectral bands, from the visible up to thermal infrared. DART works with natural landscapes (i.e., forests, field mosaics, etc.) made of trees, grass, rivers, etc. and urban landscapes made of buildings, roads, etc. Topography is simulated with digital elevation models. Atmosphere (vertical profiles, etc.) and Earth surface (spectral reflectance, etc.) databases can be used, sensor characteristics can be accounted for, etc. Moreover, a Graphic User Interface (GUI) is used to input scene parameters and to display scene and DART simulations. Recent improvements of DART (patent (PCT/FR 02/01181)) are presented here.

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