Abstract

Dancing is an activity that positively enhances the mood of people that consists of feeling the music and expressing it in rhythmic movements with the body. Learning how to dance can be challenging because it requires proper coordination and understanding of rhythm and beat. In this paper, we present the first implementation of the Dancing Coach (DC), a generic system designed to support the practice of dancing steps, which in its current state supports the practice of basic salsa dancing steps. However, the DC has been designed to allow the addition of more dance styles. We also present the first user evaluation of the DC, which consists of user tests with 25 participants. Results from the user test show that participants stated they had learned the basic salsa dancing steps, to move to the beat and body coordination in a fun way. Results also point out some direction on how to improve the future versions of the DC.

Highlights

  • Dancing is an activity that enhances the mood of people positively, making people feel more joyful and happy [1,2]

  • Regarding the fun factor of the application, results from the post-questionnaire show that on average participants reported that the Dancing Coach (DC) is fun to use, that they felt motivated to use it again and that they would recommend it to their friends

  • Results from the post-questionnaire revealed that participants on average perceived that they learned something while using the DC and that its real-time feedback and post-analysis helped them to improve their skills

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Summary

Introduction

Dancing is an activity that enhances the mood of people positively, making people feel more joyful and happy [1,2]. The most common way to learn how to dance is by following a dancing course imparted by a human tutor. In this scenario, the learner benefits from individual feedback of the tutor and course members a learner can socialize with. There are alternative training methods such as online courses and even video games like Just Dance where one can learn some steps by mimicking a choreography displayed on a monitor. Online courses provide a flexible schedule to learn how to dance. They miss the individual feedback from teachers and the social aspects of dancing. It is not clear to what extent someone learns dancing by playing video games

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