Abstract
The medical domain provides excellent opportunities for communication and teaching of healthcare issues using computer graphics, visualization techniques, and virtual environments. Possible applications include anatomical educational tools; patient education; diagnostic aids; virtual autopsies; planning and guidance aids; skills training; and computer augmented reality. Both clinicians and patients can benefit from the appropriate use of tools that make use of these technologies. This paper provides an overview of the state‐of‐the‐art technologies in this exciting field, including detailed examples from our research. The term cybermedicine is discussed and issues for effective cybermedicine are highlighted.
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