Abstract

AbstractThe paper reports an investigation conducted during the DHM2020 Symposium regarding current trends in research and application of DHM in academia, software development, and industry. The results show that virtual reality (VR), augmented reality (AR), and digital twin are major current trends. Furthermore, results show that human diversity is considered in DHM using established methods. Results also show a shift from the assessment of static postures to assessment of sequences of actions, combined with a focus mainly on human well-being and only partly on system performance. Motion capture and motion algorithms are alternative technologies introduced to facilitate and improve DHM simulations. Results from the DHM simulations are mainly presented through pictures or animations.KeywordsDigital Human ModelingTrendsResearchDevelopmentApplication

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