Abstract

Touchless interaction has received considerable attention in recent years with benefit of removing barriers of physical contact. Several approaches are available to achieve mid-air interactions. However, most of these techniques cause discomfort when the interaction method is not direct manipulation. In this paper, gestures based on unimanual and bimanual interactions with different tools for exploring CT volume dataset are designed to perform the similar tasks in realistic applications. Focus + context approach based on GPU volume ray casting by trapezoid-shaped transfer function is used for visualization and the level-of-detail technique is adopted for accelerating interactive rendering. Comparing the effectiveness and intuitiveness of interaction approach with others by experiments, ours has a better performance and superiority with less completion time. Moreover, the bimanual interaction with more advantages is timesaving when performing continuous exploration task.

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