Abstract

While nowadays there is a plethora of Learning Content Management Systems, the collaborative, community-based creation of rich e-learning content is still not sufficiently well supported. Few attempts have been made to apply crowd-sourcing and wiki-approaches for the creation of e-learning content. However, the paradigm is only applied to unstructured, textual content and cannot be used in SCORM-compliant systems. To address this issue we developed the CrowdLearn concept to exploit the wisdom, creativity and productivity of the crowd for the creation of rich, deep-semantically structured e-learning content. The CrowdLearn concept combines the wiki style for collaborative content authoring with SCORM requirements for re-usability. Therefore, it enables splitting the learning material into Learning Objects (LOs) with an adjustable level of granularity. In order to realize the CrowdLearn concept, a novel data model called WikiApp is devised. The WikiApp data model is a refinement of the traditional entity-relationship data model with further emphasis on collaborative social activities and structured content authoring. We implement and evaluate the CrowdLearn approach with SlideWiki – an educational platform dealing with presentations and assessment tests. The article also comprises results of a usability evaluation with real students.

Highlights

  • While nowadays there is a plethora of Learning Content Management Systems (LCMS), the collaborative, community-based creation of rich e-learning content is still not sufficiently well supported

  • The experiment was announced to 30 students of the second year and 28 of them registered at SlideWiki

  • The students were working with SlideWiki for several weeks, and we collected the statistics for that period

Read more

Summary

Introduction

While nowadays there is a plethora of Learning Content Management Systems (LCMS), the collaborative, community-based creation of rich e-learning content is still not sufficiently well supported. Few attempts have been made to apply crowd-sourcing and wiki-approaches for the creation of e-learning content. Wikiversity, for example, is a Wikimedia Foundation project aiming to leverage standard wiki technology for the creation of hypertext e-learning content. Peer 2 Peer University (P2PU) and PlanetMath are other examples which employ crowdsourcing to create rich e-learning content. P2PU helps users to navigate the wealth of open education materials and supports the design and facilitation of courses. The PlanetMath is a project to aiming to become a central repository for mathematical knowledge on the web, with a pedagogical mission. We deem, that no real attempt has been made so far to truly apply the concepts

Objectives
Results
Conclusion
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.