Abstract

Dual-task research is limited in its transferability to authentic contexts because laboratory conditions do not replicate real-world physical activity and decision-making scenarios. Creating valid, reliable methodologies to assess physiological and behavioral responses under varying physical and cognitive demands using virtual reality (VR) environment addresses this limitation. This study determined the feasibility of using VR to investigate the effects of dual-tasking on healthy young adults' cognitive performance. Three dual-tasking conditions (i.e., standing, preferred-paced walking, and fast-paced walking, each with blocked congruent and incongruent tasks) were developed. Using a within-subjects, randomized design, thirty-two young adults (17 female, mean age = 21.03 ± 2.86) were randomly assigned to a starting condition but experienced all three conditions. Physiological responses of heart rate (HR) and accelerometry data measured energy expenditure as the physical demand. Behavioral responses of reaction time and error rate quantified cognitive performance. Results indicated that (a) each condition verified independent physiological and behavioral responses; (b) reaction time and error rate during preferred walking or fast-paced walking dual-tasking conditions was significantly lower than standing condition; and surprisingly, (c) congruent tasks showed lower reaction time than the incongruent tasks. These findings suggest that it is feasible to use VR to assess the effects of dual-task conditions. Specifically, walking can optimize the motor-cognitive dual-task performance, compared to standing. These findings may be attributed to the dose-response effects of exercise intensity. Future studies should incorporate advanced technology such as the VR exercise.

Highlights

  • Technological advances have manifested a need for increased inhibitory control, given the number of stimuli experienced by humans in daily living

  • Descriptive statistics were reported for the reference of full dual-tasking conditions

  • There was a significant difference between dual-tasking conditions at each same gait speed on heart rate (HR) (walking: M = 102.93, Standing M (SD) = 17.79, fast-paced walking: M = 121.12, SD = 23.47, respectively; SE = 2.18, t(28) = 8.33, p < 0.01, d = 1.55, Figure 3) and step counts (walking: M = 462.86, SD = 29.89, fast-paced walking: M = 517.81, SD = 33.23, respectively; SE = 3.82, t(28) = 14.38, p < 0.01, d = 2.67)

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Summary

Introduction

Technological advances have manifested a need for increased inhibitory control, given the number of stimuli experienced by humans in daily living. The intensified demand for information processing affects decision-making (Crone and Dahl, 2012) and cognitive reasoning (Houdé and Borst, 2014, 2015). Humans shift attention between tasks while focusing on a primary stimulus and blocking out distractions that may emerge from secondary stimuli. Humans uniquely process each piece of information first through the source of the stimuli (e.g., sight, sound, touch, and/or smell) and by discriminately prioritizing the information they believe has the most significant relevance to their goal. Most decisions like the one just described are considered automatic information processing and considered cold cognition (Leshem et al, 2020). Given the minimal risk of performing each task, little emotion was involved

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