Abstract

Virtual reality provides the possibility for interactive visits to historic buildings and sites. The majority of current virtual reconstructions have focused on creating realistic virtual environments, by concentrating on the visual component. However, by incorporating more authentic acoustical properties into visual models, a more realistic rendering of the studied venue is achieved. In historic auralizations, calibration of the studied building's room acoustic simulation model is often necessary to come to a realistic representation of its acoustical environment. This paper presents a methodical calibration procedure for geometrical acoustics models using room acoustics prediction programs based on geometrical acoustics to create realistic virtual audio realities, or auralizations. To develop this procedure, a small unfinished amphitheater was first chosen due to its general simplicity and considerable level of reverberation. A geometrical acoustics model was calibrated according to the results of acoustical measurements. Measures employed during the calibration of this model were analyzed to come to a methodical calibration procedure. The developed procedure was then applied to a more complex building, the abbey church Saint-Germain-des-Pres. A possible application of the presented procedure is to enable interactive acoustical visits of former configurations of buildings. A test case study was carried out for a typical seventeenth-century configuration of the Saint-Germain-des-Pres.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call