Abstract
Virtual reality applications have enabled students to experience the world through visually immersive experiences in business and educational contexts. This paper shares the results of a collaborative project in which students from universities in the United States and Romania work together to study uses for virtual reality in a business context, and then create their own VR scenes for a selected business or industry. In doing so, students follow a virtual mobility learning scenario in which they explore the capabilities of virtual reality in both business and technology educational contexts.
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