Abstract

Worldwide, more than 80% of people with cancer will require surgery during their disease course, but less than 25% have access to safe, affordable and timely surgery. Among the barriers to increasing surgical capacity are the time and costs required to train novices. Virtual reality (VR) surgical simulations can reduce the time required for novices to reach surgical proficiency, though their costs may exceed USD $100,000. The goal of this study was to determine if a low-cost system, using commercially available technology designed for in-home computer gaming, could be used to create a realistic VR surgical oncology simulation. Standard commercially available VR software and Oculus Rift hardware have been used to provide high-quality visuals and believable surgeon hand interactions. Near identical VR reproduction of an operating room using 1:1 scale matching of real-world elements, including equipment, instruments, supplies and sounds, maintaining frame rate greater than 60 fps to maintain visual fidelity has been created. Internal anatomy was designed as VR replica of human female pelvic anatomy, including organs, veins and other vessels, peritoneum and connective tissue. Internal anatomy was designed to run at 120 fps and to allow for a realistic abdominal radical hysterectomy simulation. Surgical hands were modelled to scale for those with large and small hands. Multiple hand positions were simulated using Oculus touch hardware. Reconstructing the virtual environment to simulate reality as accurately as possible was done to immerse users in the simulator so that they focus on learning and practise without distractions. Training modules were co-designed by experts in learning sciences, human behaviour, VR and gynaecologic oncology. We have successfully created a low-cost VR simulation to help prepare novice surgeons to perform a radical abdominal hysterectomy surgery procedure. The simulation can be used with commercially available computer gaming hardware that currently costs less than USD $1,500. Low-cost VR simulation has the potential to reduce the time and cost to train surgeons to perform surgical oncology procedures, as well as both improve and audit quality. If effective in real-world clinical trials, such simulations have relevance to multiple surgical procedures and applicability in both resource-limited and high-income settings.

Highlights

  • Both the military and the games industry have driven the development of increasingly immersive virtual reality (VR) and its application has been astonishingly wide from flight simulation and astronaut training through to mechanical engineering and architectural design

  • We aimed to develop a VR simulation training platform for the surgical treatment of invasive cervical cancer and compare the effectiveness of traditional surgical (TS) training (‘control condition’) to TS training-enhanced with VR simulation (‘intervention condition’) on the acquisition of the surgical technical skills needed to reach proficiency in treating invasive cervical cancer

  • The call to arms issued by the WHO to eliminate cervical cancer cannot be achieved by vaccination alone

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Summary

Introduction

Technical developments have been driven by the standardisation of 3-D digital formats and the availability of open-source volume-rendering software, as well as visualisation tools, digital acquisition (4K cameras) and more recently, 3-D printing (3-D printers), leading to greater pan-disease utility and potential application across a range of resource-rich and limited environment’s [2]. Orthopaedics and urology have been early adopters of VR The former has been driven by the need for greater volume experience through the creation of modern arthroscopic simulator training models. The use of VR as a training tool for minimally invasive surgery (MIS) was considered over 10 years ago as an important adjunct to surgical training, using high-fidelity simulators, and with the evolution of technology over time, low-cost systems were predicated to provide even greater impact on the surgical landscape [6]. It has been found that VR appears to improve the learning curve of naïve surgeons performing vesicourethral anastomosis during robot-assisted radical prostatectomy [8]

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