Abstract

Completely different from existing computer games, CrazyCartoon system creates a blending of real (hand-drawn map by a player) and virtual (digital game) scene based on mobileAR technology, which enables players to customize the game strategies freely, such as the level switch and turrets’ defensive position. The CrazyCartoon prototype, running on android platform with a combination of Qualcomm Vuforia technologies and Unity Technologies’ game engine as well as C# programming, has been proven the robustness of this game system that can track the handdrawn map in a stable and continual way and overlay virtual objects on the top of the map in a precise manner in real time. The idea, especially importing players’ hand-drawn map into computer games, on the other hand is a new challenge to players’ imagination and creativity, and on the other hand offers a new approach to the study, design and development of game. Keywords—user-defined strategies; MobileAR; virtual reality; Tower defense game; implementation and evaluation

Full Text
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