Abstract

Dynamic point clouds can effectively describe 3D objects and natural scenes, providing users with an immersive visual experience, but their huge amount of data requires efficient compression tools. To this end, the video-based point cloud compression (V-PCC) standard was developed, however, it may lead to cracks in the compressed point cloud at low bitrates. To solve the problem, this paper proposes a cracks-suppression perceptual geometry coding method for dynamic point cloud. Firstly, considering that the edge regions of 2D geometry patches in V-PCC are prone to cracks, a prior knowledge based crack region detection and preprocessing scheme is designed to reduce cracks. Secondly, considering the unique perceptual geometry characteristics of point cloud, a projected geometry curvature based structural similarity (PGC-SSIM) is proposed to evaluate geometry quality of point clouds, which contains the geometric perception information of point cloud, and is more consistent with the human visual perception. Finally, based on the PGC-SSIM, an adaptive quantization parameter adjustment strategy is designed for rate-distortion optimization in geometry coding of dynamic point clouds. The experimental results show that the proposed method can effectively reduce cracks in the compressed point cloud without reducing the coding performance compared to the V-PCC anchor. Moreover, the presented PGC-SSIM can be used to improve the visual quality of the compressed point cloud.

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